Archive for February, 2010

The VoxCarina

February 15th, 2010 No comments

Last project for the iPhone I’ve been working on is called The VoxCarina, which is half a TalkBox, half an Ocarina. Check it out here. Alright!

Categories: ccrma, iphone Tags:

StarCraft II: Protoss Gameplay

February 12th, 2010 1 comment

I don’t have time to play videogames. But I will have to find it when Starcraft II comes out. This video is simply perfect. 21 minutes of pure Starcraft II war gameplay on HD. Beautiful to the extreme. 12 years waiting will be worth it. GG!

Categories: starcraft2, videojuegos Tags:


February 11th, 2010 No comments

En Pau Farell m’ha dedicat Un Dibuix. I estic tan content que necessito posar-lo aquí. I és que aquest dibuix m’ha fet pensar en la de coses que hem viscut ell i jo, i la d’anys que fa que ens coneixem. En Pau i jo, a l’edat de 8 o 9 anys, ens posàvem a dibuixar Bola de Drac sempre que podíem. Després ell em va passar el “…And Justice For All” de Metallica i tot va canviar. Després ens posàvem a tocar la guitarra i ell em deia que Metallica feien quintes i jo no sabia què era una quinta. Després ens posàvem a parlar de la vida, i jo no sabia què era i ara encara tampoc. Després ens posàvem a parlar de dones. Després ens posàvem a beure cervesa. I després el tio va i em fa un dibuix.


Que gran titan. T’estimo!

Categories: friends Tags:

Lost iPhone Programming

February 10th, 2010 No comments

While programming for the iPhone, this questions raised in my head:

  • Why is it important that Sawyer returns to the Temple?
  • What is Sayid infected with?
  • What has “claimed” Sayid?
  • Why is Ethan using his family name?
    • Why did he use the last name “Rom” on the Island?
  • Where has Claire been?
  • Why does the date on Claire‘s sonogram indicate that the Flash-sideways timeline is a month ahead?
  • Why does Justin claim that the Others can’t kill one of them?
  • Why do the survivors need to be protected?
  • What is in the box that Sawyer kept in his and Juliet’s former home?
  • What was Aldo trying to stop Justin from saying when they found the Russeau-like trap?

And now that I read this article from the Lostipedia, I can continue programming safely.

Categories: lost Tags:

Your eyes modify the sound you hear – The McGurk Effect

February 3rd, 2010 No comments

I have been blown away with this fascinating visual/audio illusion. Watch the following video and listen carefully on what he’s saying.

Now close your eyes and play the video again. Do you hear the same thing?

Most people will hear “Da-da, da-da” (or “ga-ga, ga-ga”) when watching the video with the eyes open, but then will hear “Ba-ba, ba-ba” when they close their eyes. In this video, the audio and the image do not relate, however our brain tries to make them relate somehow. What we are actually hearing is “Ba-ba, ba-ba”, but what we’re seeing is a man saying “Ga-ga, ga-ga”. So our brain is trying to find a middle point and we hear “Da-da, da-da” (or “ga-ga, ga-ga”).

This is known as the McGurk Effect, and you can read the original paper written by Harry McGurk & John MacDonald in 1976 here.

Categories: ccrma, science Tags:

Sonic Skull Shot

February 2nd, 2010 No comments

I’ve been working on this application for the iPhone called Sonic Skull Shot (SSS) for the past week as an assignment for the course Mobile Music, taught by Professor Ge Wang.

It is a nice OpenGL application for the iPhone that makes use of the accelerometer and some touches to create a sling shot to throw skulls while synthezising some sound. It took me so many hours to do that, but in the end I think the result is pretty good.

You can download it from here!


Categories: ccrma, iphone, stanford Tags: